Above: A one minute time-lapse of how the game came together

Scale Wizard: A game jam game made in 72 hours

I made this game as part of the annual GMTK game jam competition for 2024.

The theme was “Scale“ and I came up with this idea of a wizard defeating giant monsters of different scales while using spells to summon objects of different scales!.

I wanted to create something more polished this year and put a focus on aesthetics and game feel.

The Game did well placing #1,402 overall globally out of 7,578 entries (the top 18.5%).

I really focused on exercising my rapid-prototyping muscles to get something playable together quickly so that I had enough time focus on the visuals.

Technology Used:

  • Unity Game Engine 🎮

  • C# ⌨

  • Gimp (GNU) 🎨

  • Blender 🖌

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Resistor: A Game Jam game made in 37 hrs