Above: A one minute time-lapse of how the game came together
Scale Wizard: A game jam game made in 72 hours
I made this game as part of the annual GMTK game jam competition for 2024.
The theme was “Scale“ and I came up with this idea of a wizard defeating giant monsters of different scales while using spells to summon objects of different scales!.
I wanted to create something more polished this year and put a focus on aesthetics and game feel.
The Game did well placing #1,402 overall globally out of 7,578 entries (the top 18.5%).
I really focused on exercising my rapid-prototyping muscles to get something playable together quickly so that I had enough time focus on the visuals.
Technology Used:
Unity Game Engine 🎮
C# ⌨
Gimp (GNU) 🎨
Blender 🖌