Seven Second Samurai: A Game made in 48 hours that had to be playable within 7 seconds:

Making a game where the main loop is playable within 7 seconds was a really fun limitation to design around. I ended up creating this 2 player rock-paper-scissors fighting game where the rounds are only seven seconds long!

Some fun details I was proud of:

  • I was also interested in playing with a color palette of only 4 colors as an additional design challenge.

  • I went with the wind blown grass aesthetic even though it was computationally expensive.

  • The lightning strike triggers the duel (for extra drama 😅)

  • The birds that flee from the grass after lightning strikes is my favorite detail ❤

Technology Used:

  • Unity Game Engine 🎮

  • Blender ✨

  • C# ⌨

  • Gimp (GNU) 🎨

  • Tears 💧

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The Last Dance: A Game made in 48 hours with the theme "Out of Control"