The Last Dance: A Game made in 48 hours with the theme "Out of Control":

One of my favorites! You play as a matador trying to survive a horde of bulls using super simple controls to dodge. The slo-mo ragdoll death of the player makes losing just as fun as surviving!

I had a thing I was going for with the audience, but ran out of time (the common theme among time-based competitions like these 😅). I wanted to make it so that the goal of the game was to get the audience to GO CRAZY as a winning condition. This means making close dodges matter more than safe ones. Never got that feature in, but still tons of fun to play!

Technology Used:

  • Unity Game Engine 🎮

  • Blender ✨

  • C# ⌨

  • Gimp (GNU) 🎨

  • Tears 💧

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Ronin Ricochet: A Game made in 48 hours with the theme "Only One"

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Seven Second Samurai: A Game made in 48 hours that had to be playable within 7 seconds