The Last Dance: A Game made in 48 hours with the theme "Out of Control":
One of my favorites! You play as a matador trying to survive a horde of bulls using super simple controls to dodge. The slo-mo ragdoll death of the player makes losing just as fun as surviving!
I had a thing I was going for with the audience, but ran out of time (the common theme among time-based competitions like these 😅). I wanted to make it so that the goal of the game was to get the audience to GO CRAZY as a winning condition. This means making close dodges matter more than safe ones. Never got that feature in, but still tons of fun to play!
Technology Used:
Unity Game Engine 🎮
Blender ✨
C# ⌨
Gimp (GNU) 🎨
Tears 💧